I created the Pelican interior and some of the props for the 2019 E3 trailer for Halo: Infinite, along with Can Tuncer. Although it was a team effort, Can created more of the model and I focused on texturing.
I also built the new high res model of the Assault Rifle.
The Pelican concept was by David Heidhoff, Nicolas Bouvier and Darren Bacon.
Chief model by Kolby Jukes , textures by Kyle Hefley.
Pilot by Bryan Repka, Brad Shortt and Jonathan Sabella.
Prop texturing by Mike Frank.
Lighting by Kevin Dalziel.
UI by Jeff Christy.
AR game resolution model and textures by Matt Aldridge.
Also the many other incredibly talented people involved in the creation of the trailer at 343 Industries.